Giving it my all to solve a puzzle is a good sensation, but when I skip levels and mechanics I can't give it my all there's always that fear I'll just be wasting my time cos the real solution is something I don't know about yet, in that sense there's no breathing room.Įven when I did beat levels (just beat 6) I felt as though I'd broken it or something, cos most of the elements there I barely used. There's a lot of cool ideas here but it's so unfocused that I'm just left lost. I can get instructions on how to move but not how this new confusing mechanic works which seems quite odd. ![]() Like, the level where the recorder is introduced was completely baffling. I completely forgot I can freeze guys in place with the music trick because I was so overwhelmed with the amount being introduced. You mention in the devlog that this is meant to be more approachable, but to be honest I'm completely lost.
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